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xta_14006

Bad apple with textures

@xta_14006·7mo·3044
62
I optomized it so the project feels more smooth. How I did it is first if a tiles value changes then it renders the change else it doesent reder any change on it and if the tile size changes then it forces all tiles to update and when a tiles texture changes it forces it to update and it only applys when the texture for its own value changes and it will not change the tile unless a new frame happens and if the optomization chooses if it should update it. If the