Features:
- Single-pixel edge highlight and shadow shader
- Camera angle respecting 2D sprite integration
- Entity inspector panel
- Pixel font TextEntity (font is of my own design)
- Simple menu system
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Todo:
- Make the entity inspector create folders for each class in the entity class hierarchy instead of putting all directly in the Selection folder of the inspector panel.
- Fix TextEntity's reactivity to property changes.
- Prevent game from rendering on main menu.